MAS-BANDWIDTH.COM KEYWORD DENSITY CHECKER

Total words: 940 | 2-word phrases: 235 | 3-word phrases: 272 | 4-word phrases: 292

PAGE INFO

Title Try to keep the title under 60 characters (14 characters)
Más Bandwidth
Description Try to keep the meta description between 50 - 160 characters (175 characters)
Transformed by the power of scalable backend engineering, gafferongames is back with a new batch of game networking articles. This time we're going for maximum bandwidth!
Keywords Meta keywords are not recommended anymore (0 characters)
H1 No H1 tag on the page (0 characters)

ONE WORD PHRASES 141 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1for139.22%
2in128.51%
3game107.09%
42024107.09%
5the107.09%
6min96.38%
7read96.38%
8your96.38%
9jun85.67%
10multiplayer85.67%

TWO WORD PHRASES 235 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1min read83.40%
2multiplayer game83.40%
3for your83.40%
4scalable backend52.13%
5your multiplayer52.13%
6highly scalable52.13%
7in udp41.70%
8backends in41.70%
9scalable backends41.70%
10creating a41.70%
11apr 131.28%
12the solution31.28%
13read jun31.28%
14i share31.28%
15question ive20.85%
16multiplayer games20.85%
17what is20.85%
18is lag?20.85%
19right network20.85%
20the right20.85%

THREE WORD PHRASES 272 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1for your multiplayer51.84%
2highly scalable backend51.84%
3your multiplayer game51.84%
4highly scalable backends41.47%
5scalable backends in41.47%
6min read jun31.10%
7backends in udp31.10%
8udp the solution20.74%
9network acceleration in20.74%
102024 14 min20.74%
11question ive used20.74%
12interview question ive20.74%
13for game programmers20.74%
14xdp for game20.74%
15in multiplayer games20.74%
16acceleration in multiplayer20.74%
17min read apr20.74%
18in udp the20.74%
19choosing the right20.74%
20writing highly scalable20.74%
21what is lag?20.74%
22article i share20.74%
23first person shooter20.74%
24the right network20.74%
25creating a matchmaker20.74%
26person shooter with20.74%
27shooter with one20.74%
28with one million20.74%
29one million players20.74%
30multiplayer game dont20.74%

FOUR WORD PHRASES 292 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1for your multiplayer game51.71%
2highly scalable backends in41.37%
3scalable backends in udp31.03%
4creating a matchmaker for20.68%
5interview question ive used20.68%
6a matchmaker for your20.68%
7writing highly scalable backends20.68%
8backends in udp the20.68%
9in udp the solution20.68%
10xdp for game programmers20.68%
11acceleration in multiplayer games20.68%
12shooter with one million20.68%
13person shooter with one20.68%
14first person shooter with20.68%
15with one million players20.68%
16choosing the right network20.68%
17model for your multiplayer20.68%
18your multiplayer game dont20.68%
192024 14 min read20.68%
20network acceleration in multiplayer20.68%
21network model for your20.68%
22the right network model20.68%
23right network model for20.68%
243 2024 11 min10.34%
252024 11 min read10.34%
26apr 14 writing highly10.34%
2714 writing highly scalable10.34%
28network next in this10.34%
29at network next in10.34%
30successfully at network next10.34%
31used successfully at network10.34%
32week i shared an10.34%
33udp the solution writing10.34%
34an interview question ive10.34%
35ive used successfully at10.34%
36the solution last week10.34%
37question ive used successfully10.34%
38solution last week i10.34%
39last week i shared10.34%
40udp the solution last10.34%

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