GAFFERONGAMES.COM KEYWORD DENSITY CHECKER

Total words: 641 | 2-word phrases: 165 | 3-word phrases: 177 | 4-word phrases: 178

PAGE INFO

Title Try to keep the title under 60 characters (15 characters)
Gaffer On Games
Description Try to keep the meta description between 50 - 160 characters (60 characters)
Glenn Fiedler's game development and networking articles
Keywords Meta keywords are not recommended anymore (0 characters)
H1 H1 tag on the page (6 characters)
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ONE WORD PHRASES 121 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1and75.79%
2go64.96%
3the64.96%
4physics54.13%
5games43.31%
6stone43.31%
7udp43.31%
8virtual32.48%
9networked32.48%
10for32.48%

TWO WORD PHRASES 165 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1go stone42.42%
2the go31.82%
3networked physics31.82%
4the internet21.21%
5for games21.21%
6network next21.21%
7glenn fiedler21.21%
8physics in21.21%
9introduction to21.21%
10how the10.61%
11stone moves10.61%
12tessellating the10.61%
13shape of10.61%
14stone shape10.61%
15go board10.61%
16of the10.61%
17stone introduction10.61%
18virtual go10.61%
19go floating10.61%
20floating point10.61%

THREE WORD PHRASES 177 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1the go stone31.69%
2search gaffer on10.56%
3go stone moves10.56%
4stone vs go10.56%
5vs go board10.56%
6go board how10.56%
7board how the10.56%
8how the go10.56%
9tessellating the go10.56%
10tensors go stone10.56%
11go stone shape10.56%
12stone shape of10.56%
13shape of the10.56%
14of the go10.56%
15go stone introduction10.56%
16stone introduction to10.56%
17virtual go floating10.56%
18go stone vs10.56%
19rotationinertia tensors go10.56%
20floating point determinism10.56%
21synchronization snapshot compression10.56%
22and reassembly serialization10.56%
23reassembly serialization strategies10.56%
24reading and writing10.56%
25and writing packets10.56%
26writing packets state10.56%
27gaffer on games10.56%
28state synchronization snapshot10.56%
29snapshot interpolation deterministic10.56%
30and coulomb friction10.56%

FOUR WORD PHRASES 178 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1search gaffer on games10.56%
2the go stone moves10.56%
3go stone vs go10.56%
4stone vs go board10.56%
5vs go board how10.56%
6go board how the10.56%
7board how the go10.56%
8how the go stone10.56%
9tessellating the go stone10.56%
10rotationinertia tensors go stone10.56%
11the go stone shape10.56%
12go stone shape of10.56%
13stone shape of the10.56%
14shape of the go10.56%
15of the go stone10.56%
16the go stone introduction10.56%
17tensors go stone vs10.56%
18response and coulomb friction10.56%
19virtual go floating point10.56%
20writing packets state synchronization10.56%
21data packet fragmentation and10.56%
22packet fragmentation and reassembly10.56%
23fragmentation and reassembly serialization10.56%
24and reassembly serialization strategies10.56%
25reading and writing packets10.56%
26and writing packets state10.56%
27packets state synchronization snapshot10.56%
28collision response and coulomb10.56%
29gaffer on games articles10.56%
30snapshot interpolation deterministic lockstep10.56%
31interpolation deterministic lockstep introduction10.56%
32deterministic lockstep introduction to10.56%
33networked physics collision response10.56%
34physics collision response and10.56%
35go stone introduction to10.56%
36go floating point determinism10.56%
37messages sending large blocks10.56%
38physics in 3d fix10.56%
39tcp networked physics 200410.56%
40networked physics 2004 spring10.56%

EXTERNAL LINKS

# URL Whois Check
1https://networknext.com Whoisnetworknext.com
2 https://mas-bandwidth.com/xdp-for-game-programmers Whoismas-bandwidth.com