1 | primary and secondary education | | | | | | | 2 | 0.44% |
2 | learn to machine learn | | | | | | | 2 | 0.44% |
3 | authoring tools produce relevant | | | | | | | 1 | 0.22% |
4 | game authoring tools produce | | | | | | | 1 | 0.22% |
5 | and game authoring tools | | | | | | | 1 | 0.22% |
6 | ml training scenarios games | | | | | | | 1 | 0.22% |
7 | realises ml training scenarios | | | | | | | 1 | 0.22% |
8 | that realises ml training | | | | | | | 1 | 0.22% |
9 | toolbox that realises ml | | | | | | | 1 | 0.22% |
10 | learning toolbox that realises | | | | | | | 1 | 0.22% |
11 | gamebased learning toolbox that | | | | | | | 1 | 0.22% |
12 | learnmllearning machine learning with | | | | | | | 1 | 0.22% |
13 | tools produce relevant and | | | | | | | 1 | 0.22% |
14 | educational context implement an | | | | | | | 1 | 0.22% |
15 | secondary educational context implement | | | | | | | 1 | 0.22% |
16 | and secondary educational context | | | | | | | 1 | 0.22% |
17 | primary and secondary educational | | | | | | | 1 | 0.22% |
18 | the primary and secondary | | | | | | | 1 | 0.22% |
19 | and ml framework within | | | | | | | 1 | 0.22% |
20 | ai and ml framework | | | | | | | 1 | 0.22% |
21 | an ai and ml | | | | | | | 1 | 0.22% |
22 | design an ai and | | | | | | | 1 | 0.22% |
23 | context implement an innovative | | | | | | | 1 | 0.22% |
24 | relevant and effective training | | | | | | | 1 | 0.22% |
25 | produce relevant and effective | | | | | | | 1 | 0.22% |
26 | teachers to effectively engage | | | | | | | 1 | 0.22% |
27 | data biases and societal | | | | | | | 1 | 0.22% |
28 | ethics data biases and | | | | | | | 1 | 0.22% |
29 | ai ethics data biases | | | | | | | 1 | 0.22% |
30 | on ai ethics data | | | | | | | 1 | 0.22% |
31 | reflection on ai ethics | | | | | | | 1 | 0.22% |
32 | creative reflection on ai | | | | | | | 1 | 0.22% |
33 | promote creative reflection on | | | | | | | 1 | 0.22% |
34 | effectively engage students and | | | | | | | 1 | 0.22% |
35 | to effectively engage students | | | | | | | 1 | 0.22% |
36 | educate teachers to effectively | | | | | | | 1 | 0.22% |
37 | are to design an | | | | | | | 1 | 0.22% |
38 | activities educate teachers to | | | | | | | 1 | 0.22% |
39 | ml activities educate teachers | | | | | | | 1 | 0.22% |
40 | development based on gameful | | | | | | | 1 | 0.22% |