UXPRO.CC KEYWORD DENSITY CHECKER

Total words: 1846 | 2-word phrases: 487 | 3-word phrases: 520 | 4-word phrases: 532

PAGE INFO

Title Try to keep the title under 60 characters (53 characters)
Design Systems, Prototyping tool, Inspiration | UXPRO
Description Try to keep the meta description between 50 - 160 characters (0 characters)
Keywords Meta keywords are not recommended anymore (0 characters)
H1 No H1 tag on the page (0 characters)

ONE WORD PHRASES 307 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1design175.54%
2to144.56%
3a134.23%
4and113.58%
5of103.26%
6user103.26%
7in103.26%
8the92.93%
9202072.28%
10how61.95%

TWO WORD PHRASES 487 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1how to61.23%
2aug 201940.82%
3and how40.82%
4is a40.82%
5toggle switch30.62%
6as a30.62%
7for user30.62%
8user research30.62%
9to design30.62%
10may 202030.62%
11part of20.41%
12design inspirations20.41%
13of the20.41%
14tools for20.41%
15using gestalt20.41%
16gestalt laws20.41%
17for user research20.41%
18every story20.41%
19laws of20.41%
20essential tools20.41%

THREE WORD PHRASES 520 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1and how to40.77%
2to apply them20.38%
3using gestalt laws20.38%
4six design inspirations20.38%
5aug 2019 why20.38%
6switch six design20.38%
7toggle switch six20.38%
8often forget when20.38%
9organization in ui design20.38%
10essential tools for20.38%
11gestalt laws of20.38%
1211 questions about20.38%
13them with good design20.38%
14tools for user research20.38%
15crafting better ui cards20.38%
16for crafting better20.38%
17tips for crafting20.38%
18why we hate20.38%
19we hate not20.38%
2030 things we20.38%
21things we often20.38%
22often become our memories20.38%
23we often forget20.38%
24beat them with20.38%
25how to design20.38%
26them to product design20.38%
27apply them to20.38%
28how to apply20.38%
29to beat them20.38%
30usability heuristics and20.38%

FOUR WORD PHRASES 532 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1heuristics and how to20.38%
2toggle switch six design20.38%
3usability heuristics and how20.38%
4why we hate not20.38%
530 things we often20.38%
6things we often forget20.38%
7we often forget when20.38%
8essential tools for user research20.38%
9tips for crafting better20.38%
10using gestalt laws of20.38%
11for crafting better ui cards20.38%
12beat them with good design20.38%
13how to beat them20.38%
14and how to beat20.38%
15top 5 user fears20.38%
16to beat them with20.38%
17switch six design inspirations20.38%
18how to apply them20.38%
19apply them to product design20.38%
20to apply them to20.38%
21and how to apply20.38%
22common questions that visual10.19%
23switches are common ui10.19%
24toggle switches are common10.19%
252019 30 things we10.19%
26sep 2019 30 things10.19%
2705 sep 2019 3010.19%
28mobile apps 05 sep 201910.19%
29designing mobile apps 05 sep10.19%
30control in digital interfaces10.19%
31designers have about button10.19%
32most common questions that10.19%
33design inspirations toggle switches10.19%
34design 30 things we10.19%
35button design 30 things10.19%
36about button design 3010.19%
37have about button design10.19%
38inspirations toggle switches are10.19%
39designing mobile apps this article10.19%
40appstoregoogleplay toggle switch six10.19%

EXTERNAL LINKS

# URL Whois Check
1https://twitter.com/uxprocc Whoistwitter.com
2 https://facebook.com/uxprocc Whoisfacebook.com