Total words: 2502 | 2-word phrases: 669 | 3-word phrases: 751 | 4-word phrases: 772
PAGE INFO
Title | Try to keep the title under 60 characters (21 characters) The Goblin's Notebook |
Description | Try to keep the meta description between 50 - 160 characters (155 characters) The Goblin's Notebook. The single-pane view of your tabletop RPG campaign notes for pre-session planning, in-session note taking and post-session recapping |
Keywords | Meta keywords are not recommended anymore (0 characters)
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H1 | H1 tag on the page (21 characters) The Goblin's Notebook |
ONE WORD PHRASES 310 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | to | | | | | | | 34 | 10.97% |
2 | the | | | | | | | 34 | 10.97% |
3 | campaign | | | | | | | 24 | 7.74% |
4 | and | | | | | | | 23 | 7.42% |
5 | your | | | | | | | 22 | 7.10% |
6 | a | | | | | | | 20 | 6.45% |
7 | you | | | | | | | 20 | 6.45% |
8 | for | | | | | | | 14 | 4.52% |
9 | or | | | | | | | 14 | 4.52% |
10 | objects | | | | | | | 14 | 4.52% |
TWO WORD PHRASES 669 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | the goblin | | | | | | | 11 | 1.64% |
2 | your campaign | | | | | | | 8 | 1.20% |
3 | create a | | | | | | | 8 | 1.20% |
4 | share your | | | | | | | 6 | 0.90% |
5 | in a | | | | | | | 6 | 0.90% |
6 | as you | | | | | | | 5 | 0.75% |
7 | objects to | | | | | | | 5 | 0.75% |
8 | the goblins | | | | | | | 5 | 0.75% |
9 | you want | | | | | | | 4 | 0.60% |
10 | goblins notebook | | | | | | | 4 | 0.60% |
11 | you can | | | | | | | 4 | 0.60% |
12 | import a | | | | | | | 4 | 0.60% |
13 | on the | | | | | | | 4 | 0.60% |
14 | or a | | | | | | | 4 | 0.60% |
15 | create additional | | | | | | | 3 | 0.45% |
16 | with your | | | | | | | 3 | 0.45% |
17 | keep a | | | | | | | 3 | 0.45% |
18 | for an | | | | | | | 3 | 0.45% |
19 | a campaign | | | | | | | 3 | 0.45% |
20 | unlimited campaign | | | | | | | 3 | 0.45% |
THREE WORD PHRASES 751 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | share your campaign | | | | | | | 5 | 0.67% |
2 | the goblins notebook | | | | | | | 4 | 0.53% |
3 | create additional campaigns | | | | | | | 3 | 0.40% |
4 | follow the goblin | | | | | | | 3 | 0.40% |
5 | import and export | | | | | | | 3 | 0.40% |
6 | create a campaign | | | | | | | 3 | 0.40% |
7 | unlimited campaign size | | | | | | | 3 | 0.40% |
8 | fill it in | | | | | | | 2 | 0.27% |
9 | it in as | | | | | | | 2 | 0.27% |
10 | in as you | | | | | | | 2 | 0.27% |
11 | for game masters | | | | | | | 2 | 0.27% |
12 | as you go | | | | | | | 2 | 0.27% |
13 | the status of | | | | | | | 2 | 0.27% |
14 | objects to easily | | | | | | | 2 | 0.27% |
15 | campaign into chapters | | | | | | | 2 | 0.27% |
16 | your tabletop rpg | | | | | | | 2 | 0.27% |
17 | the goblin on | | | | | | | 2 | 0.27% |
18 | and fill it | | | | | | | 2 | 0.27% |
19 | on the object | | | | | | | 2 | 0.27% |
20 | as you play | | | | | | | 2 | 0.27% |
21 | take a tour | | | | | | | 2 | 0.27% |
22 | you want to | | | | | | | 2 | 0.27% |
23 | the goblin a | | | | | | | 2 | 0.27% |
24 | sign in with | | | | | | | 2 | 0.27% |
25 | in with your | | | | | | | 2 | 0.27% |
26 | plan ahead or | | | | | | | 2 | 0.27% |
27 | make connections between | | | | | | | 2 | 0.27% |
28 | gone offtrack and | | | | | | | 1 | 0.13% |
29 | npc has been | | | | | | | 1 | 0.13% |
30 | has been killed | | | | | | | 1 | 0.13% |
FOUR WORD PHRASES 772 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | sign in with your | | | | | | | 2 | 0.26% |
2 | in as you go | | | | | | | 2 | 0.26% |
3 | and fill it in | | | | | | | 2 | 0.26% |
4 | it in as you | | | | | | | 2 | 0.26% |
5 | fill it in as | | | | | | | 2 | 0.26% |
6 | follow the goblin on | | | | | | | 2 | 0.26% |
7 | you to filter the | | | | | | | 1 | 0.13% |
8 | allows you to filter | | | | | | | 1 | 0.13% |
9 | to filter the objects | | | | | | | 1 | 0.13% |
10 | during each play session | | | | | | | 1 | 0.13% |
11 | filter the objects on | | | | | | | 1 | 0.13% |
12 | this allows you to | | | | | | | 1 | 0.13% |
13 | chapters this allows you | | | | | | | 1 | 0.13% |
14 | into chapters this allows | | | | | | | 1 | 0.13% |
15 | campaign into chapters this | | | | | | | 1 | 0.13% |
16 | session by spitting your | | | | | | | 1 | 0.13% |
17 | play session by spitting | | | | | | | 1 | 0.13% |
18 | each play session by | | | | | | | 1 | 0.13% |
19 | needed during each play | | | | | | | 1 | 0.13% |
20 | to only show those | | | | | | | 1 | 0.13% |
21 | set the required status | | | | | | | 1 | 0.13% |
22 | has gone offtrack and | | | | | | | 1 | 0.13% |
23 | gone offtrack and that | | | | | | | 1 | 0.13% |
24 | location is no longer | | | | | | | 1 | 0.13% |
25 | is no longer relevant | | | | | | | 1 | 0.13% |
26 | no longer relevant set | | | | | | | 1 | 0.13% |
27 | longer relevant set the | | | | | | | 1 | 0.13% |
28 | relevant set the required | | | | | | | 1 | 0.13% |
29 | the required status on | | | | | | | 1 | 0.13% |
30 | objects needed during each | | | | | | | 1 | 0.13% |
31 | required status on the | | | | | | | 1 | 0.13% |
32 | status on the object | | | | | | | 1 | 0.13% |
33 | split your campaign into | | | | | | | 1 | 0.13% |
34 | your campaign into chapters | | | | | | | 1 | 0.13% |
35 | focus on the objects | | | | | | | 1 | 0.13% |
36 | on the objects needed | | | | | | | 1 | 0.13% |
37 | the objects needed during | | | | | | | 1 | 0.13% |
38 | display to only show | | | | | | | 1 | 0.13% |
39 | those relevant to the | | | | | | | 1 | 0.13% |
40 | only show those relevant | | | | | | | 1 | 0.13% |
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