SEOULZ.COM KEYWORD DENSITY CHECKER

Total words: 1855 | 2-word phrases: 493 | 3-word phrases: 529 | 4-word phrases: 540

PAGE INFO

Title Try to keep the title under 60 characters (44 characters)
Seoulz - Your Guide to the Korean Tech Scene
Description Try to keep the meta description between 50 - 160 characters (123 characters)
Reporting on the business of technology, blockchain, startups, venture capital funding, and the startup ecosystem in Korea.
Keywords Meta keywords are not recommended anymore (0 characters)
H1 No H1 tag on the page (0 characters)

ONE WORD PHRASES 293 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1the3311.26%
2in165.46%
3and165.46%
4to144.78%
5for144.78%
6is124.10%
7korea113.75%
8103.41%
9market93.07%
10south82.73%

TWO WORD PHRASES 493 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1south korea?81.62%
2south korea81.62%
3in korea61.22%
4in south51.01%
5korea –40.81%
6gaming market40.81%
7mixcare health30.61%
8– a30.61%
9the gaming30.61%
10billion by30.61%
11breakdown the30.61%
12latest news30.61%
13seems to…20.41%
14changed and20.41%
15platform for20.41%
16wellness platform20.41%
17ar and20.41%
18health and20.41%
19has changed20.41%
20a health20.41%

THREE WORD PHRASES 529 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1in south korea?50.95%
2in south korea50.95%
3south korea –30.57%
4– substrates that20.38%
5gaming market would20.38%
6ar in korea20.38%
7the gaming market20.38%
8whether the gaming20.38%
9years whether the20.38%
10herbiaera – substrates20.38%
11trend has changed20.38%
12substrates that simplify20.38%
13is ai development20.38%
14is one of20.38%
15one of the20.38%
16that simplify and20.38%
17for years whether20.38%
18discussed for years20.38%
19optimize indoor growing20.38%
20open innovation in20.38%
21market would focus20.38%
22ar and vr20.38%
23strong is ai20.38%
24games the trend20.38%
25association for open20.38%
26virtual reality games20.38%
27reality games pc20.38%
28games pc or20.38%
29pc or mobile20.38%
30or mobile games20.38%

FOUR WORD PHRASES 540 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1in south korea –30.56%
2whether the gaming market20.37%
3trend has changed and20.37%
4pc or mobile games20.37%
5or mobile games the20.37%
6mobile games the trend20.37%
7games the trend has20.37%
8the trend has changed20.37%
9pace throughout the entire20.37%
10reality games pc or20.37%
11fast pace throughout the20.37%
12strong is ai development20.37%
13very fast pace throughout20.37%
14a very fast pace20.37%
15at a very fast20.37%
16growing at a very20.37%
17games pc or mobile20.37%
18virtual reality games pc20.37%
19it will reach over20.37%
20discussed for years whether20.37%
21reach over 300 billion20.37%
22over 300 billion by20.37%
23300 billion by 202520.37%
24billion by 2025 people20.37%
25believe it will reach20.37%
26experts believe it will20.37%
27for years whether the20.37%
28to produce better food20.37%
29years whether the gaming20.37%
30the gaming market would20.37%
31gaming market would focus20.37%
32market would focus on20.37%
33would focus on consoles20.37%
34harnesses mycelium to produce20.37%
35mycelium to produce better20.37%
36is growing at a20.37%
37industry is growing at20.37%
38will reach over 30020.37%
39south korea – full20.37%
40immersive experiences using virtual20.37%

EXTERNAL LINKS

# URL Whois Check
1https://www.facebook.com/seoulzmedia Whoisfacebook.com
2 https://twitter.com/seoulzmedia Whoistwitter.com
3 https://www.facebook.com/seoulzmedia Whoisfacebook.com
4 https://twitter.com/seoulzmedia Whoistwitter.com
5 https://www.facebook.com/seoulzmedia Whoisfacebook.com
6 https://twitter.com/seoulzmedia Whoistwitter.com
7 http://13.250.225.127/terms-and-conditions-for-seoulz/ Whois225.127
8 http://13.250.225.127/privacy-policy/ Whois225.127