OBSCUREGAMES.COM KEYWORD DENSITY CHECKER

Total words: 649 | 2-word phrases: 169 | 3-word phrases: 175 | 4-word phrases: 179

PAGE INFO

Title Try to keep the title under 60 characters (38 characters)
Obscure Games – Games With Heart
Description Try to keep the meta description between 50 - 160 characters (0 characters)
Keywords Meta keywords are not recommended anymore (0 characters)
H1 H1 tag on the page (12 characters)
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ONE WORD PHRASES 126 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1to118.73%
2a43.17%
3your32.38%
4contact32.38%
5i32.38%
6202032.38%
71032.38%
8july32.38%
9ayman32.38%
10horani32.38%

TWO WORD PHRASES 169 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1horani love031.78%
210 202031.78%
3july 1031.78%
4ayman horani31.78%
5menu home21.18%
6accessibility tools21.18%
7home contact21.18%
8skip to21.18%
9properly managing10.59%
10imagine what10.59%
11product it10.59%
12it might10.59%
13might be10.59%
14be helpful10.59%
15helpful to10.59%
16to imagine10.59%
17what would10.59%
18is an10.59%
19would happen10.59%
20happen if10.59%

THREE WORD PHRASES 175 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1ayman horani love031.71%
2july 10 202031.71%
3menu home contact21.14%
4skip to main10.57%
5it might be10.57%
6drunk ux when10.57%
7ux when designing10.57%
8when designing a10.57%
9product it might10.57%
10might be helpful10.57%
1110 2020 drunk10.57%
12be helpful to10.57%
13helpful to imagine10.57%
14to imagine what10.57%
15imagine what would10.57%
16what would happen10.57%
17would happen if10.57%
18happen if a10.57%
19if a drunk10.57%
202020 drunk ux10.57%
21love0 ux july10.57%
22ux july 1010.57%
23to have without10.57%
24currently occupy time10.57%
25occupy time management10.57%
26time management is10.57%
27management is an10.57%
28to main content10.57%
29important skill to10.57%
30skill to have10.57%

FOUR WORD PHRASES 179 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1skip to main content10.56%
2ux when designing a10.56%
3love0 ux july 1010.56%
4ux july 10 202010.56%
5july 10 2020 drunk10.56%
610 2020 drunk ux10.56%
72020 drunk ux when10.56%
8drunk ux when designing10.56%
9product it might be10.56%
10ayman horani love0 ux10.56%
11it might be helpful10.56%
12might be helpful to10.56%
13be helpful to imagine10.56%
14helpful to imagine what10.56%
15to imagine what would10.56%
16imagine what would happen10.56%
17horani love0 ux july10.56%
18day… ayman horani love010.56%
19would happen if a10.56%
20time management is an10.56%
21field or position you10.56%
22or position you currently10.56%
23position you currently occupy10.56%
24you currently occupy time10.56%
25currently occupy time management10.56%
26occupy time management is10.56%
27to main content hit10.56%
28your time day to10.56%
29skill to have without10.56%
30to have without properly10.56%
31have without properly managing10.56%
32without properly managing your10.56%
33properly managing your time10.56%
34managing your time day10.56%
35what would happen if10.56%
36happen if a drunk10.56%
37of which field or10.56%
38decrease textdecrease text grayscalegrayscale10.56%
39open toolbar accessibility tools10.56%
40toolbar accessibility tools accessibility10.56%

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