MARKETSCALE.COM KEYWORD DENSITY CHECKER

Total words: 6613 | 2-word phrases: 1749 | 3-word phrases: 1964 | 4-word phrases: 2019

PAGE INFO

Title Try to keep the title under 60 characters (37 characters)
MarketScale.com | The Homepage of B2B
Description Try to keep the meta description between 50 - 160 characters (142 characters)
MarketScale helps B2B brands build media channels to reach their buyers and grow their businesses. Educate, inform and inspire your audiences.
Keywords Meta keywords are not recommended anymore (0 characters)
H1 No H1 tag on the page (0 characters)

ONE WORD PHRASES 881 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1the11713.28%
2and505.68%
3a495.56%
4of455.11%
5to444.99%
6in404.54%
7for394.43%
8with293.29%
9ai293.29%
10is293.29%

TWO WORD PHRASES 1749 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1experts talk170.97%
2read more150.86%
3in the130.74%
4ai accelerator120.69%
5ai accelerators110.63%
6of a100.57%
7supply chain90.51%
8for a90.51%
9to a70.40%
10of the70.40%
11is the70.40%
12retail marketing70.40%
13may 1460.34%
14driven by60.34%
15gamification is60.34%
16and a60.34%
17of ai60.34%
18customer loyalty60.34%
19talk retail60.34%
20d the60.34%

THREE WORD PHRASES 1964 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1may 14 202460.31%
2customer loyalty and50.25%
3experts talk retail50.25%
4revenue as brands30.15%
5is undergoing a30.15%
6with engaging and30.15%
7innovate with engaging30.15%
8retail marketing gamification30.15%
9pushing brands to30.15%
10economy pushing brands30.15%
11experience economy pushing30.15%
12may 17 202430.15%
13driven by the30.15%
14transformation driven by30.15%
15talk retail marketing30.15%
16marketing is undergoing30.15%
17retail marketing is30.15%
18experiences the question…30.15%
19industryleading b2b content30.15%
20do retailers win?30.15%
21how do retailers30.15%
22for customer loyalty30.15%
23battleground for customer30.15%
24as brands explore30.15%
25the battleground for30.15%
26is the battleground30.15%
27the question… read30.15%
28gamification is the30.15%
29interactive customer experiences30.15%
30the way for30.15%

FOUR WORD PHRASES 2019 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1marketing and instore popup30.15%
2is at the forefront30.15%
3how do retailers win?30.15%
4revenue as brands explore30.15%
5drive revenue as brands30.15%
6enhance customer loyalty and30.15%
7to enhance customer loyalty30.15%
8way to enhance customer30.15%
9movement offering a dynamic30.15%
10this movement offering a30.15%
11at the forefront of30.15%
12gamification is at the30.15%
13experiences the question… read30.15%
14miningrare metals supply chain30.15%
15innovate with engaging and30.15%
16economy pushing brands to30.15%
17experience economy pushing brands30.15%
18gamification is the battleground30.15%
19is the battleground for30.15%
20the battleground for customer30.15%
21battleground for customer loyalty30.15%
22marketing is undergoing a30.15%
23retail marketing is undergoing30.15%
24onsite marketing and instore30.15%
25unique loyalty programs immersive30.15%
26may 14 2024 in30.15%
2716 2024 experts talk20.10%
28experts talk real world20.10%
29experiences gamification is at20.10%
30customer experiences gamification is20.10%
31interactive customer experiences gamification20.10%
32closures experts talk real20.10%
33event experts talk edge20.10%
34to innovate with engaging20.10%
35brands to innovate with20.10%
36pushing brands to innovate20.10%
37healthcare the way forward20.10%
38retail healthcare the way20.10%
39the experience economy pushing20.10%
40real world asset tokenization’s20.10%

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