Total words: 2758 | 2-word phrases: 738 | 3-word phrases: 796 | 4-word phrases: 805
PAGE INFO
Title | Try to keep the title under 60 characters (52 characters) Innovecs Games: Game Development Outsourcing Company |
Description | Try to keep the meta description between 50 - 160 characters (0 characters) |
Keywords | Meta keywords are not recommended anymore (0 characters) |
H1 | H1 tag on the page (18 characters) Making great games |
ONE WORD PHRASES 419 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | and | | | | | | | 33 | 7.88% |
2 | the | | | | | | | 29 | 6.92% |
3 | to | | | | | | | 23 | 5.49% |
4 | a | | | | | | | 19 | 4.53% |
5 | our | | | | | | | 18 | 4.30% |
6 | game | | | | | | | 18 | 4.30% |
7 | with | | | | | | | 17 | 4.06% |
8 | of | | | | | | | 16 | 3.82% |
9 | in | | | | | | | 12 | 2.86% |
10 | games | | | | | | | 11 | 2.63% |
TWO WORD PHRASES 738 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | game design | | | | | | | 8 | 1.08% |
2 | of the | | | | | | | 5 | 0.68% |
3 | mobile game | | | | | | | 4 | 0.54% |
4 | with the | | | | | | | 4 | 0.54% |
5 | our team | | | | | | | 4 | 0.54% |
6 | and the | | | | | | | 4 | 0.54% |
7 | uiux game | | | | | | | 3 | 0.41% |
8 | gaming solutions | | | | | | | 3 | 0.41% |
9 | igaming platform | | | | | | | 3 | 0.41% |
10 | playable ads | | | | | | | 3 | 0.41% |
11 | with innovecs | | | | | | | 3 | 0.41% |
12 | us a | | | | | | | 3 | 0.41% |
13 | looking for | | | | | | | 3 | 0.41% |
14 | in the | | | | | | | 3 | 0.41% |
15 | work with | | | | | | | 3 | 0.41% |
16 | a game | | | | | | | 3 | 0.41% |
17 | games development | | | | | | | 3 | 0.41% |
18 | mobile games | | | | | | | 3 | 0.41% |
19 | games to | | | | | | | 3 | 0.41% |
20 | on our | | | | | | | 3 | 0.41% |
THREE WORD PHRASES 796 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | work with the | | | | | | | 3 | 0.38% |
2 | uiux game design | | | | | | | 3 | 0.38% |
3 | get in touch | | | | | | | 2 | 0.25% |
4 | design uiux game | | | | | | | 2 | 0.25% |
5 | the highest quality | | | | | | | 2 | 0.25% |
6 | terms of use | | | | | | | 2 | 0.25% |
7 | mobile and igaming | | | | | | | 2 | 0.25% |
8 | to work with | | | | | | | 2 | 0.25% |
9 | drop us a | | | | | | | 2 | 0.25% |
10 | us a line | | | | | | | 2 | 0.25% |
11 | design playable ads | | | | | | | 2 | 0.25% |
12 | game design playable | | | | | | | 2 | 0.25% |
13 | of the highest | | | | | | | 2 | 0.25% |
14 | highest quality i | | | | | | | 2 | 0.25% |
15 | art production level | | | | | | | 2 | 0.25% |
16 | development art production | | | | | | | 2 | 0.25% |
17 | fortunate to sign | | | | | | | 1 | 0.13% |
18 | for some of | | | | | | | 1 | 0.13% |
19 | some of our | | | | | | | 1 | 0.13% |
20 | of our projects | | | | | | | 1 | 0.13% |
21 | our projects i | | | | | | | 1 | 0.13% |
22 | projects i was | | | | | | | 1 | 0.13% |
23 | i was fortunate | | | | | | | 1 | 0.13% |
24 | was fortunate to | | | | | | | 1 | 0.13% |
25 | innovecs i remembered | | | | | | | 1 | 0.13% |
26 | with innovecs i | | | | | | | 1 | 0.13% |
27 | art assets for | | | | | | | 1 | 0.13% |
28 | i remembered them | | | | | | | 1 | 0.13% |
29 | remembered them as | | | | | | | 1 | 0.13% |
30 | them as easy | | | | | | | 1 | 0.13% |
FOUR WORD PHRASES 805 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | drop us a line | | | | | | | 2 | 0.25% |
2 | design uiux game design | | | | | | | 2 | 0.25% |
3 | the highest quality i | | | | | | | 2 | 0.25% |
4 | of the highest quality | | | | | | | 2 | 0.25% |
5 | to work with the | | | | | | | 2 | 0.25% |
6 | development art production level | | | | | | | 2 | 0.25% |
7 | game design playable ads | | | | | | | 2 | 0.25% |
8 | uiux game design playable | | | | | | | 2 | 0.25% |
9 | nakamura art director at | | | | | | | 1 | 0.12% |
10 | art director at jam | | | | | | | 1 | 0.12% |
11 | director at jam city | | | | | | | 1 | 0.12% |
12 | at jam city when | | | | | | | 1 | 0.12% |
13 | jam city when looking | | | | | | | 1 | 0.12% |
14 | city when looking to | | | | | | | 1 | 0.12% |
15 | art assets for some | | | | | | | 1 | 0.12% |
16 | outsource art assets for | | | | | | | 1 | 0.12% |
17 | us shane nakamura art | | | | | | | 1 | 0.12% |
18 | assets for some of | | | | | | | 1 | 0.12% |
19 | for some of our | | | | | | | 1 | 0.12% |
20 | some of our projects | | | | | | | 1 | 0.12% |
21 | of our projects i | | | | | | | 1 | 0.12% |
22 | our projects i was | | | | | | | 1 | 0.12% |
23 | projects i was fortunate | | | | | | | 1 | 0.12% |
24 | i was fortunate to | | | | | | | 1 | 0.12% |
25 | shane nakamura art director | | | | | | | 1 | 0.12% |
26 | quality innovecs has made | | | | | | | 1 | 0.12% |
27 | with us shane nakamura | | | | | | | 1 | 0.12% |
28 | is always on time | | | | | | | 1 | 0.12% |
29 | project the work they | | | | | | | 1 | 0.12% |
30 | the work they produce | | | | | | | 1 | 0.12% |
31 | work they produce for | | | | | | | 1 | 0.12% |
32 | they produce for us | | | | | | | 1 | 0.12% |
33 | produce for us is | | | | | | | 1 | 0.12% |
34 | for us is always | | | | | | | 1 | 0.12% |
35 | us is always on | | | | | | | 1 | 0.12% |
36 | within budget and of | | | | | | | 1 | 0.12% |
37 | impact with us shane | | | | | | | 1 | 0.12% |
38 | budget and of the | | | | | | | 1 | 0.12% |
39 | and of the highest | | | | | | | 1 | 0.12% |
40 | the highest quality innovecs | | | | | | | 1 | 0.12% |
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