Total words: 2889 | 2-word phrases: 777 | 3-word phrases: 845 | 4-word phrases: 866
PAGE INFO
Title | Try to keep the title under 60 characters (13 characters) Play Go4 Gold |
Description | Try to keep the meta description between 50 - 160 characters (0 characters) |
Keywords | Meta keywords are not recommended anymore (0 characters) |
H1 | H1 tag on the page (42 characters) Game-Based Marketing has Never Been Easier |
ONE WORD PHRASES 401 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | and | | | | | | | 43 | 10.72% |
2 | the | | | | | | | 38 | 9.48% |
3 | your | | | | | | | 24 | 5.99% |
4 | go4 | | | | | | | 21 | 5.24% |
5 | to | | | | | | | 20 | 4.99% |
6 | of | | | | | | | 18 | 4.49% |
7 | a | | | | | | | 18 | 4.49% |
8 | with | | | | | | | 16 | 3.99% |
9 | for | | | | | | | 15 | 3.74% |
10 | is | | | | | | | 15 | 3.74% |
TWO WORD PHRASES 777 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | go4 is | | | | | | | 6 | 0.77% |
2 | your product | | | | | | | 6 | 0.77% |
3 | is the | | | | | | | 5 | 0.64% |
4 | digital signage | | | | | | | 5 | 0.64% |
5 | go4 gold | | | | | | | 5 | 0.64% |
6 | digital signage? | | | | | | | 5 | 0.64% |
7 | in the | | | | | | | 5 | 0.64% |
8 | realtime analytics | | | | | | | 4 | 0.51% |
9 | at the | | | | | | | 4 | 0.51% |
10 | and a | | | | | | | 4 | 0.51% |
11 | gold is | | | | | | | 3 | 0.39% |
12 | qualified consumer | | | | | | | 3 | 0.39% |
13 | for brands | | | | | | | 3 | 0.39% |
14 | your promotion | | | | | | | 3 | 0.39% |
15 | connect with | | | | | | | 3 | 0.39% |
16 | shopper marketing | | | | | | | 3 | 0.39% |
17 | with your | | | | | | | 3 | 0.39% |
18 | for you | | | | | | | 3 | 0.39% |
19 | experiential marketing | | | | | | | 3 | 0.39% |
20 | the most | | | | | | | 3 | 0.39% |
THREE WORD PHRASES 845 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | go4 is the | | | | | | | 5 | 0.59% |
2 | what we do | | | | | | | 3 | 0.36% |
3 | how does it | | | | | | | 3 | 0.36% |
4 | at the moment | | | | | | | 3 | 0.36% |
5 | the moment of | | | | | | | 3 | 0.36% |
6 | branded games are | | | | | | | 2 | 0.24% |
7 | geolocated promotions connect | | | | | | | 2 | 0.24% |
8 | and offers for | | | | | | | 2 | 0.24% |
9 | participating buy your | | | | | | | 2 | 0.24% |
10 | buy your product | | | | | | | 2 | 0.24% |
11 | your product at | | | | | | | 2 | 0.24% |
12 | product at the | | | | | | | 2 | 0.24% |
13 | with your customers | | | | | | | 2 | 0.24% |
14 | promotions connect with | | | | | | | 2 | 0.24% |
15 | connect with your | | | | | | | 2 | 0.24% |
16 | fun game earn | | | | | | | 2 | 0.24% |
17 | your customers and | | | | | | | 2 | 0.24% |
18 | wherever whenever and | | | | | | | 2 | 0.24% |
19 | whenever and however | | | | | | | 2 | 0.24% |
20 | game earn rewards | | | | | | | 2 | 0.24% |
21 | sponsor play a | | | | | | 2 | 0.24% |
22 | a fun game | | | | | | | 2 | 0.24% |
23 | play a fun | | | | | | | 2 | 0.24% |
24 | however you want | | | | | | | 2 | 0.24% |
25 | favorite sponsor play | | | | | | 2 | 0.24% |
26 | consumer selects their | | | | | | | 2 | 0.24% |
27 | game credits everyday | | | | | | | 2 | 0.24% |
28 | free game credits | | | | | | | 2 | 0.24% |
29 | receive free game | | | | | | | 2 | 0.24% |
30 | for brands to | | | | | | | 2 | 0.24% |
FOUR WORD PHRASES 866 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | at the moment of | | | | | | | 3 | 0.35% |
2 | uses mobile and prize | | | | | | | 2 | 0.23% |
3 | your product at the | | | | | | | 2 | 0.23% |
4 | buy your product at | | | | | | | 2 | 0.23% |
5 | participating buy your product | | | | | | | 2 | 0.23% |
6 | 25 minutes or less | | | | | | | 2 | 0.23% |
7 | in 25 minutes or | | | | | | | 2 | 0.23% |
8 | store that people already | | | | | | | 2 | 0.23% |
9 | android store that people | | | | | | | 2 | 0.23% |
10 | and android store that | | | | | | | 2 | 0.23% |
11 | fun game earn rewards | | | | | | | 2 | 0.23% |
12 | the moment of excitement | | | | | | | 2 | 0.23% |
13 | a fun game earn | | | | | | | 2 | 0.23% |
14 | play a fun game | | | | | | | 2 | 0.23% |
15 | quality games from the | | | | | | | 2 | 0.23% |
16 | uses quality games from | | | | | | | 2 | 0.23% |
17 | sponsor play a fun | | | | | | 2 | 0.23% |
18 | favorite sponsor play a | | | | | | 2 | 0.23% |
19 | for players go4 gold | | | | | | | 2 | 0.23% |
20 | fun for players go4 | | | | | | | 2 | 0.23% |
21 | product at the moment | | | | | | | 2 | 0.23% |
22 | most branded games are | | | | | | | 2 | 0.23% |
23 | and not fun for | | | | | | | 2 | 0.23% |
24 | go4 is the first | | | | | | | 2 | 0.23% |
25 | and prize kiosks to | | | | | | | 2 | 0.23% |
26 | prize kiosks to retarget | | | | | | | 2 | 0.23% |
27 | that uses mobile and | | | | | | | 2 | 0.23% |
28 | network that uses mobile | | | | | | | 2 | 0.23% |
29 | game network that uses | | | | | | | 2 | 0.23% |
30 | go4 is the most | | | | | | | 2 | 0.23% |
31 | audience and increase repeat | | | | | | | 2 | 0.23% |
32 | and increase repeat traffic | | | | | | | 2 | 0.23% |
33 | want go4 is the | | | | | | | 2 | 0.23% |
34 | your product or service | | | | | | | 2 | 0.23% |
35 | you want go4 is | | | | | | | 2 | 0.23% |
36 | however you want go4 | | | | | | | 2 | 0.23% |
37 | and however you want | | | | | | | 2 | 0.23% |
38 | whenever and however you | | | | | | | 2 | 0.23% |
39 | wherever whenever and however | | | | | | | 2 | 0.23% |
40 | with your customers and | | | | | | | 2 | 0.23% |
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