Total words: 1658 | 2-word phrases: 443 | 3-word phrases: 477 | 4-word phrases: 482
PAGE INFO
Title | Try to keep the title under 60 characters (24 characters) Online games and puzzles |
Description | Try to keep the meta description between 50 - 160 characters (55 characters) GameGix.com - online games, puzzles and solitaire games |
Keywords | Meta keywords are not recommended anymore (0 characters) |
H1 | H1 tag on the page (50 characters) GameGix.com - online games, puzzles and solitaires |
ONE WORD PHRASES 256 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | the | | | | | | | 22 | 8.59% |
2 | is | | | | | | | 15 | 5.86% |
3 | game | | | | | | | 13 | 5.08% |
4 | to | | | | | | | 12 | 4.69% |
5 | of | | | | | | | 12 | 4.69% |
6 | a | | | | | | | 12 | 4.69% |
7 | and | | | | | | | 11 | 4.30% |
8 | games | | | | | | | 10 | 3.91% |
9 | in | | | | | | | 7 | 2.73% |
10 | as | | | | | | | 7 | 2.73% |
TWO WORD PHRASES 443 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | is a | | | | | | | 7 | 1.58% |
2 | of the | | | | | | | 6 | 1.35% |
3 | is to | | | | | | | 4 | 0.90% |
4 | the most | | | | | | | 4 | 0.90% |
5 | one of | | | | | | | 3 | 0.68% |
6 | very addictive | | | | | | | 3 | 0.68% |
7 | also known | | | | | | | 3 | 0.68% |
8 | the aim | | | | | | | 3 | 0.68% |
9 | aim is | | | | | | | 3 | 0.68% |
10 | version of | | | | | | | 3 | 0.68% |
11 | same color | | | | | | | 3 | 0.68% |
12 | online version | | | | | | | 2 | 0.45% |
13 | the same | | | | | | | 2 | 0.45% |
14 | arcade game | | | | | | | 2 | 0.45% |
15 | from the | | | | | | | 2 | 0.45% |
16 | it is | | | | | | | 2 | 0.45% |
17 | puzzle with | | | | | | | 2 | 0.45% |
18 | use it | | | | | | | 2 | 0.45% |
19 | to match | | | | | | | 2 | 0.45% |
20 | or more | | | | | | | 2 | 0.45% |
THREE WORD PHRASES 477 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | aim is to | | | | | | | 3 | 0.63% |
2 | the aim is | | | | | | | 3 | 0.63% |
3 | one of the | | | | | | | 2 | 0.42% |
4 | is to match | | | | | | | 2 | 0.42% |
5 | also known as | | | | | | | 2 | 0.42% |
6 | of the classic | | | | | | | 2 | 0.42% |
7 | the same color | | | | | | | 2 | 0.42% |
8 | online version of | | | | | | | 2 | 0.42% |
9 | of the most | | | | | | | 2 | 0.42% |
10 | with colored tiles | | | | | | | 1 | 0.21% |
11 | so two adjacent | | | | | | | 1 | 0.21% |
12 | a table only | | | | | | | 1 | 0.21% |
13 | same color and | | | | | | | 1 | 0.21% |
14 | have the same | | | | | | | 1 | 0.21% |
15 | tiles have the | | | | | | | 1 | 0.21% |
16 | adjacent tiles have | | | | | | | 1 | 0.21% |
17 | table only in | | | | | | | 1 | 0.21% |
18 | two adjacent tiles | | | | | | | 1 | 0.21% |
19 | only in one | | | | | | | 1 | 0.21% |
20 | colored tiles the | | | | | | | 1 | 0.21% |
21 | them so two | | | | | | | 1 | 0.21% |
22 | in one layer | | | | | | | 1 | 0.21% |
23 | arrange them so | | | | | | | 1 | 0.21% |
24 | tetravex tetravexonline puzzle | | | | | | | 1 | 0.21% |
25 | and number yamb | | | | | | | 1 | 0.21% |
26 | tetravexonline puzzle with | | | | | | | 1 | 0.21% |
27 | puzzle with colored | | | | | | | 1 | 0.21% |
28 | tiles the aim | | | | | | | 1 | 0.21% |
29 | color and number | | | | | | | 1 | 0.21% |
30 | game similar to | | | | | | | 1 | 0.21% |
FOUR WORD PHRASES 482 Words
# |
Keyword |
H1 |
Title |
Des |
Volume |
Position |
Suggest |
Frequency |
Density |
1 | the aim is to | | | | | | | 3 | 0.62% |
2 | one of the most | | | | | | | 2 | 0.41% |
3 | cookies help us deliver | | | | | | | 1 | 0.21% |
4 | tetravex tetravexonline puzzle with | | | | | | | 1 | 0.21% |
5 | so two adjacent tiles | | | | | | | 1 | 0.21% |
6 | them so two adjacent | | | | | | | 1 | 0.21% |
7 | arrange them so two | | | | | | | 1 | 0.21% |
8 | tiles the aim is | | | | | | | 1 | 0.21% |
9 | colored tiles the aim | | | | | | | 1 | 0.21% |
10 | with colored tiles the | | | | | | | 1 | 0.21% |
11 | puzzle with colored tiles | | | | | | | 1 | 0.21% |
12 | tetravexonline puzzle with colored | | | | | | | 1 | 0.21% |
13 | only in one layer | | | | | | | 1 | 0.21% |
14 | adjacent tiles have the | | | | | | | 1 | 0.21% |
15 | table only in one | | | | | | | 1 | 0.21% |
16 | a table only in | | | | | | | 1 | 0.21% |
17 | on a table only | | | | | | | 1 | 0.21% |
18 | placed on a table | | | | | | | 1 | 0.21% |
19 | tiles placed on a | | | | | | | 1 | 0.21% |
20 | mahjong tiles placed on | | | | | | | 1 | 0.21% |
21 | with mahjong tiles placed | | | | | | | 1 | 0.21% |
22 | game with mahjong tiles | | | | | | | 1 | 0.21% |
23 | solitaire game with mahjong | | | | | | | 1 | 0.21% |
24 | two adjacent tiles have | | | | | | | 1 | 0.21% |
25 | tiles have the same | | | | | | | 1 | 0.21% |
26 | as shisensho is a | | | | | | | 1 | 0.21% |
27 | samegameclone of well known | | | | | | | 1 | 0.21% |
28 | much as possible groups | | | | | | | 1 | 0.21% |
29 | as much as possible | | | | | | | 1 | 0.21% |
30 | remove as much as | | | | | | | 1 | 0.21% |
31 | 1985 the aim is | | | | | | | 1 | 0.21% |
32 | from 1985 the aim | | | | | | | 1 | 0.21% |
33 | game from 1985 the | | | | | | | 1 | 0.21% |
34 | classic game from 1985 | | | | | | | 1 | 0.21% |
35 | known classic game from | | | | | | | 1 | 0.21% |
36 | well known classic game | | | | | | | 1 | 0.21% |
37 | of well known classic | | | | | | | 1 | 0.21% |
38 | far more complex samegame | | | | | | | 1 | 0.21% |
39 | have the same color | | | | | | | 1 | 0.21% |
40 | but far more complex | | | | | | | 1 | 0.21% |
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