ESSENTIALFACTS2020.CA KEYWORD DENSITY CHECKER

Total words: 655 | 2-word phrases: 175 | 3-word phrases: 179 | 4-word phrases: 179

PAGE INFO

Title Try to keep the title under 60 characters (94 characters)
Real Canadian Gamers Essential Facts 2020 – Entertainment Software Association of Canada
Description Try to keep the meta description between 50 - 160 characters (0 characters)
Keywords Meta keywords are not recommended anymore (0 characters)
H1 No H1 tag on the page (0 characters)

ONE WORD PHRASES 122 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1and86.56%
2of64.92%
3canadian54.10%
4the54.10%
5in43.28%
6to43.28%
7 43.28%
8what43.28%
9real32.46%
10connected32.46%

TWO WORD PHRASES 175 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1canadian gamer?52.86%
2canadian gamer52.86%
3real canadian31.71%
4canadian gamers31.71%
5canadians play21.14%
6of canadian21.14%
7they are21.14%
8  logo10.57%
9this period10.57%
10creates we10.57%
11we will10.57%
12will get10.57%
13get through10.57%
14through this10.57%
15games will10.57%
16period together10.57%
17together and10.57%
18and video10.57%
19that our10.57%
20will continue10.57%

THREE WORD PHRASES 179 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1real canadian gamer?31.68%
2real canadian gamers21.12%
3get through this10.56%
4and connected experiences10.56%
5connected experiences that10.56%
6experiences that our10.56%
7industry creates we10.56%
8creates we will10.56%
9we will get10.56%
10will get through10.56%
11  logo image10.56%
12through this period10.56%
13the immersive and10.56%
14this period together10.56%
15period together and10.56%
16together and video10.56%
17games will continue10.56%
18will continue to10.56%
19continue to be10.56%
20to be both10.56%
21immersive and connected10.56%
22more in the10.56%
23in the immersive10.56%
24recognize the power10.56%
25human history we10.56%
26history we have10.56%
27we have found10.56%
28logo image home10.56%
29that canadian gamers10.56%
30canadian gamers recognize10.56%

FOUR WORD PHRASES 179 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1  logo image home10.56%
2creates we will get10.56%
3in the immersive and10.56%
4the immersive and connected10.56%
5immersive and connected experiences10.56%
6and connected experiences that10.56%
7connected experiences that our10.56%
8industry creates we will10.56%
9we will get through10.56%
10and more in the10.56%
11will get through this10.56%
12get through this period10.56%
13through this period together10.56%
14this period together and10.56%
15period together and video10.56%
16games will continue to10.56%
17will continue to be10.56%
18more in the immersive10.56%
19more and more in10.56%
20to be both an10.56%
21logo image home what10.56%
22most difficult times in10.56%
23difficult times in modern10.56%
24times in modern human10.56%
25in modern human history10.56%
26modern human history we10.56%
27human history we have10.56%
28history we have found10.56%
29that canadian gamers recognize10.56%
30and they are engaging10.56%
31canadian gamers recognize the10.56%
32gamers recognize the power10.56%
33recognize the power of10.56%
34the power of play10.56%
35power of play and10.56%
36of play and they10.56%
37play and they are10.56%
38continue to be both10.56%
39be both an outlet10.56%
40of the most difficult10.56%

EXTERNAL LINKS

# URL Whois Check
1http://theesa.ca Whoistheesa.ca