1 | science 1 this course | | | | | | | 5 | 0.78% |
2 | computer science 1 this | | | | | | | 5 | 0.78% |
3 | 1 this course is | | | | | | | 5 | 0.78% |
4 | course is designed to | | | | | | | 4 | 0.62% |
5 | this course is designed | | | | | | | 4 | 0.62% |
6 | level players use computational | | | | | | | 3 | 0.47% |
7 | each level players use | | | | | | | 3 | 0.47% |
8 | in each level players | | | | | | | 3 | 0.47% |
9 | the engaging and familiar | | | | | | | 3 | 0.47% |
10 | programming to navigate the | | | | | | | 3 | 0.47% |
11 | is designed to be | | | | | | | 3 | 0.47% |
12 | designed to be a | | | | | | | 3 | 0.47% |
13 | through the engaging and | | | | | | | 3 | 0.47% |
14 | variables through the engaging | | | | | | | 3 | 0.47% |
15 | to basic programming concepts | | | | | | | 3 | 0.47% |
16 | basic programming concepts such | | | | | | | 3 | 0.47% |
17 | concepts such as algorithms | | | | | | | 3 | 0.47% |
18 | programming concepts such as | | | | | | | 3 | 0.47% |
19 | to navigate the hero | | | | | | | 3 | 0.47% |
20 | the hero to the | | | | | | | 3 | 0.47% |
21 | being spotted by ogres | | | | | | | 3 | 0.47% |
22 | or being spotted by | | | | | | | 3 | 0.47% |
23 | hero to the goal | | | | | | | 3 | 0.47% |
24 | spikes or being spotted | | | | | | | 3 | 0.47% |
25 | navigate the hero to | | | | | | | 3 | 0.47% |
26 | make a game while | | | | | | | 2 | 0.31% |
27 | students to game design | | | | | | | 2 | 0.31% |
28 | next major software or | | | | | | | 2 | 0.31% |
29 | major software or killer | | | | | | | 2 | 0.31% |
30 | game while navigating through | | | | | | | 2 | 0.31% |
31 | app game development 1 | | | | | | | 2 | 0.31% |
32 | prerequisite computer science 1 | | | | | | | 2 | 0.31% |
33 | a game while navigating | | | | | | | 2 | 0.31% |
34 | to game design and | | | | | | | 2 | 0.31% |
35 | to make a game | | | | | | | 2 | 0.31% |
36 | programming students will learn | | | | | | | 2 | 0.31% |
37 | handson programming students will | | | | | | | 2 | 0.31% |
38 | game design and development | | | | | | | 2 | 0.31% |
39 | design and development through | | | | | | | 2 | 0.31% |
40 | and handson programming students | | | | | | | 2 | 0.31% |