CASUAL-EFFECTS.COM KEYWORD DENSITY CHECKER

Total words: 3819 | 2-word phrases: 1017 | 3-word phrases: 1074 | 4-word phrases: 1083

PAGE INFO

Title Try to keep the title under 60 characters (0 characters)
Description Try to keep the meta description between 50 - 160 characters (0 characters)
Keywords Meta keywords are not recommended anymore (0 characters)
H1 H1 tag on the page (9 characters)
game jams

ONE WORD PHRASES 645 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1and497.60%
2for253.88%
3the233.57%
4a223.41%
5in223.41%
6game182.79%
7to172.64%
8graphics152.33%
9computer121.86%
10of121.86%

TWO WORD PHRASES 1017 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1computer graphics90.88%
2in java60.59%
3and c50.49%
4ray tracing40.39%
5the graphics30.29%
6of the30.29%
7games game30.29%
8implicit surface30.29%
9as a30.29%
10demo in30.29%
11graphics codex30.29%
12in c30.29%
13codex a30.29%
14graphics principles30.29%
15a teaching30.29%
16code for30.29%
17board game30.29%
18research and30.29%
19in the20.20%
20dynamic diffuse20.20%

THREE WORD PHRASES 1074 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1demo in java20.19%
2a teaching example20.19%
3computer graphics principles20.19%
4graphics codex an20.19%
5the graphics codex20.19%
6written in java20.19%
7in java as20.19%
8java as a20.19%
9as a teaching20.19%
10graphics principles and20.19%
11dynamic diffuse global20.19%
12diffuse global illumination20.19%
13implementation and demo20.19%
14and demo in20.19%
15cozy infinite runner10.09%
16across the lake10.09%
17adventure across the10.09%
18tactical adventure across10.09%
19roguelike tactical adventure10.09%
20lake cozy infinite10.09%
21the lake cozy10.09%
22robot racing rps10.09%
23beyond control wonky10.09%
24control wonky robot10.09%
25wonky robot racing10.09%
26duality dualspace duel10.09%
27racing rps rps10.09%
28rps rps battle10.09%
29rps battle royale10.09%
30battle royale serpitron10.09%

FOUR WORD PHRASES 1083 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1implementation and demo in20.18%
2written in java as20.18%
3as a teaching example20.18%
4dynamic diffuse global illumination20.18%
5java as a teaching20.18%
6in java as a20.18%
7the graphics codex an20.18%
8and demo in java20.18%
9codes sdlcontrollers pico8sdl controller10.09%
10sdlcontrollers pico8sdl controller mapping10.09%
11for kidsized powera xbox10.09%
12kidsized powera xbox 36010.09%
13powera xbox 360 controllers10.09%
14xbox 360 controllers game10.09%
15360 controllers game jams10.09%
16computer graphics research education10.09%
17game jams mini mecha10.09%
18jams mini mecha turn10.09%
19based strategy drop bloq10.09%
20strategy drop bloq midi10.09%
21drop bloq midi pad10.09%
22bloq midi pad puzzler10.09%
23midi pad puzzler black firmament10.09%
24pad puzzler black firmament epic10.09%
25puzzler black firmament epic fleet10.09%
26battles gravity orbital dogfight10.09%
27gravity orbital dogfight duality10.09%
28controllers game jams mini10.09%
29escape codes sdlcontrollers pico8sdl10.09%
30dogfight duality dualspace duel10.09%
31procedural controller graphic with10.09%
32particle system optimized with10.09%
33system optimized with bitwise10.09%
34optimized with bitwise tricks10.09%
35with bitwise tricks sortp810.09%
36highperformance pico8 heapsort with10.09%
37pico8 heapsort with profiling10.09%
38heapsort with profiling example10.09%
39with profiling example pathfinderp810.09%
40optimized singlefunction pico8 pathfinding10.09%

EXTERNAL LINKS

# URL Whois Check
1https://mastodon.gamedev.place/@morgan3d Whoisgamedev.place
2 https://bsky.app/profile/morgan3d.bsky.social Whoisbsky.app
3 https://mastodon.gamedev.place/@morgan3d Whoisgamedev.place
4 https://twitter.com/#!/CasualEffects Whoistwitter.com
5 https://github.com/morgan3d/quadplay Whoisgithub.com
6 https://graphicscodex.com Whoisgraphicscodex.com
7 https://morgan3d.github.io/sailing/index.md.html Whoisgithub.io
8 https://morgan3d.github.io/nano Whoisgithub.io
9 http://rocketgolfing.com Whoisrocketgolfing.com
10 http://endlyss.net Whoisendlyss.net
11 https://github.com/morgan3d/misc/tree/main/jschat Whoisgithub.com
12 https://morgan3d.github.io/darwin/ Whoisgithub.io
13 https://morgan3d.github.io/include.js/ Whoisgithub.io
14 https://github.com/morgan3d/misc/tree/main/treelist Whoisgithub.com
15 https://github.com/morgan3d/misc/tree/main/jsloadmanager Whoisgithub.com
16 https://github.com/morgan3d/misc/tree/main/jsmaze Whoisgithub.com
17 https://github.com/morgan3d/misc/tree/main/jsvectorify Whoisgithub.com
18 https://github.com/morgan3d/misc/tree/main/jsmenu Whoisgithub.com
19 https://morgan3d.github.io/nano Whoisgithub.io
20 https://github.com/morgan3d/misc/tree/main/2DOBB Whoisgithub.com
21 https://github.com/morgan3d/misc/tree/main/cardgen Whoisgithub.com
22 https://github.com/morgan3d/misc/tree/main/cgpp3 Whoisgithub.com
23 http://cgpp.net Whoiscgpp.net
24 https://github.com/morgan3d/misc/tree/main/infix Whoisgithub.com
25 https://github.com/morgan3d/misc/tree/main/javadoom Whoisgithub.com
26 https://github.com/morgan3d/misc/tree/main/javarasterizer Whoisgithub.com
27 https://github.com/morgan3d/misc/tree/main/redblack Whoisgithub.com
28 https://github.com/morgan3d/misc/tree/main/splaytree Whoisgithub.com
29 https://github.com/morgan3d/misc/tree/main/sort Whoisgithub.com
30 https://github.com/morgan3d/misc/tree/main/tachyon Whoisgithub.com
31 https://github.com/morgan3d/misc/tree/main/terrain Whoisgithub.com
32 https://github.com/morgan3d/misc/tree/main/platformer Whoisgithub.com
33 https://github.com/morgan3d/misc/tree/main/p8particle Whoisgithub.com
34 https://github.com/morgan3d/misc/tree/main/p8sort Whoisgithub.com
35 https://github.com/morgan3d/misc/tree/main/p8pathfinder Whoisgithub.com
36 https://github.com/morgan3d/misc/tree/main/p8controller Whoisgithub.com
37 https://morgan3d.github.io/misc/p8escape/index.html Whoisgithub.io
38 https://gist.github.com/morgan3d/6a3ee225886d9b144fa1f403b26ed8b0 Whoisgithub.com
39 http://amzn.to/2n7d3AV Whoisamzn.to
40 http://casual-effects.blogspot.com/2016/08/mcguire-graphics-video-lectures.html Whoisblogspot.com
41 https://www.gdcvault.com/play/1026182/ Whoisgdcvault.com
42 http://on-demand.gputechconf.com/siggraph/2018/video/sig1813-1-chris-wyman-morgan-mcguire-real-time-ray-tracing.html Whoisgputechconf.com
43 http://on-demand.gputechconf.com/siggraph/2018/video/sig1813-2-morgan-mcguire-ray-tracing-research-update.html Whoisgputechconf.com
44 http://on-demand.gputechconf.com/siggraph/2017/video/sig1718-morgan-mcguire-virtual-frontier-computer-graphics.html Whoisgputechconf.com
45 https://www.youtube.com/watch?v=rVh-tnsJv54 Whoisyoutube.com
46 https://www.youtube.com/watch?v=jWe5Ae22Ffs Whoisyoutube.com
47 https://www.youtube.com/watch?v=ajzmr6g76s8 Whoisyoutube.com
48 https://www.youtube.com/watch?v=Hwqz2wacIbk Whoisyoutube.com
49 https://www.youtube.com/watch?v=biW01vDTHKw Whoisyoutube.com
50 https://blog.roblox.com/2023/09/controlnet-starcoder-roblox-research-advancements-generative-ai/ Whoisroblox.com
51 https://blog.roblox.com/2023/07/roblox-present-3d-motion-rendering-research-siggraph-2023/ Whoisroblox.com
52 https://morgan3d.github.io/articles/2019-04-01-ddgi/ Whoisgithub.io
53 https://news.developer.nvidia.com/ray-tracing-from-the-1980s-to-today-an-interview-with-morgan-mcguire-nvidia/ Whoisnvidia.com
54 https://www.roadtovr.com/exclusive-how-nvidia-research-is-reinventing-the-display-pipeline-for-the-future-of-vr-part-1/ Whoisroadtovr.com
55 http://casual-effects.blogspot.com/2016/12/virtual-reality-in-2017-part-1.html Whoisblogspot.com
56 http://casual-effects.blogspot.com/2016/12/just-add-vr-cameras.html Whoisblogspot.com
57 http://casual-effects.blogspot.com/2014/08/screen-space-ray-tracing.html Whoisblogspot.com
58 http://casual-effects.blogspot.com/2014/04/fast-terrain-rendering-with-continuous.html Whoisblogspot.com
59 http://casual-effects.blogspot.com/2015/03/implemented-weighted-blended-order.html Whoisblogspot.com
60 http://casual-effects.blogspot.com/2015/03/colored-blended-order-independent.html Whoisblogspot.com
61 http://casual-effects.blogspot.com/2015/02/a-billion-in-computer-graphics.html Whoisblogspot.com
62 http://casual-effects.blogspot.com/2011/08/plausible-environment-lighting-in-two.html Whoisblogspot.com
63 http://casual-effects.blogspot.com/2016/08/strategies-for-avoiding-motion-sickness.html Whoisblogspot.com
64 https://morgan3d.github.io/articles/2016-03-20-pronunciation/index.html Whoisgithub.io
65 http://casual-effects.blogspot.com/2013/09/the-skylanders-swap-force-depth-of.html Whoisblogspot.com
66 http://casual-effects.blogspot.com/2013/08/z-prepass-considered-irrelevant.html Whoisblogspot.com
67 http://casual-effects.blogspot.com/2012/01/translucency-in-obj-mtl-files.html Whoisblogspot.com
68 https://morgan3d.github.io/articles/2018-06-25-annecy-2018/ Whoisgithub.io
69 http://casual-effects.blogspot.com/2016/12/18-obscure-and-intelligent-science.html Whoisblogspot.com
70 http://casual-effects.blogspot.com/2014/12/9-years-later.html Whoisblogspot.com
71 http://casual-effects.blogspot.com/2016/06/annecy-2016.html Whoisblogspot.com
72 http://casual-effects.blogspot.com/2015/06/annecy-animation-festival-2015.html Whoisblogspot.com
73 http://casual-effects.blogspot.com/2014/07/favorite-short-films-from-annecy-2014.html Whoisblogspot.com
74 http://casual-effects.blogspot.com/2013/06/favorite-films-from-annecy-2013.html Whoisblogspot.com
75 http://casual-effects.blogspot.com/2016/03/pixel-art-tech-tips.html Whoisblogspot.com
76 http://casual-effects.blogspot.com/2013/05/sol-lewitt-and-voxel-ambient-occlusion.html Whoisblogspot.com
77 http://casual-effects.blogspot.com/2014/12/3ds-max-for-graphics-programmers.html Whoisblogspot.com
78 http://casual-effects.blogspot.com/2013/05/pixel-art-evolution.html Whoisblogspot.com
79 https://morgan3d.github.io/articles/2019-04-08-first-vr/ Whoisgithub.io
80 http://casual-effects.blogspot.com/2015/01/learning-to-create-games.html Whoisblogspot.com
81 http://casual-effects.blogspot.com/2016/05/game-camp-for-grownups.html Whoisblogspot.com
82 http://casual-effects.blogspot.com/2016/07/pac-man-dx-intro-to-games-1.html Whoisblogspot.com
83 http://casual-effects.blogspot.com/2016/07/monaco-understanding-games-2.html Whoisblogspot.com
84 http://casual-effects.blogspot.com/2016/07/inside-understanding-games-3.html Whoisblogspot.com
85 http://casual-effects.blogspot.com/2016/08/her-story-understanding-games-4.html Whoisblogspot.com
86 http://casual-effects.blogspot.com/2014/11/you-can-play-video-games.html Whoisblogspot.com
87 http://casual-effects.blogspot.com/2014/10/game-design-as-science-for-public-policy.html Whoisblogspot.com
88 http://casual-effects.blogspot.com/2014/07/the-joy-of-modern-boardgames.html Whoisblogspot.com
89 http://casual-effects.blogspot.com/2014/01/some-interesting-new-game-art-styles.html Whoisblogspot.com
90 https://morgan3d.github.io/articles/2018-01-13-leverage-rpg/index.html Whoisgithub.io
91 https://morgan3d.github.io/articles/2017-05-29-space-hulk/ Whoisgithub.io
92 http://casual-effects.blogspot.com/2014/07/mcguire-house-rules-for-carcassonne.html Whoisblogspot.com
93 http://casual-effects.blogspot.com/2016/06/mcguire-house-rules-for-coup.html Whoisblogspot.com
94 http://casual-effects.blogspot.com/2016/07/mcguire-house-rules-for-space-cadets.html Whoisblogspot.com
95 http://casual-effects.blogspot.com/2014/07/mcguire-house-rules-for-settlers-of.html Whoisblogspot.com
96 http://casual-effects.blogspot.com/2016/06/mcguire-house-rules-for-love-letter.html Whoisblogspot.com
97 http://casual-effects.blogspot.com/2014/11/mcguire-house-rules-for-2-player-uno.html Whoisblogspot.com
98 http://casual-effects.blogspot.com/2015/06/mcguire-house-rules-for-cartegena.html Whoisblogspot.com
99 http://casual-effects.blogspot.com/2016/01/mcguire-house-rules-for-carcassonne.html Whoisblogspot.com
100 https://morgan3d.github.io/articles/2020-05-01-simple-git/index.html Whoisgithub.io
101 http://casual-effects.blogspot.com/2016/03/opengl-sample-codeand-openvr-sample-code.html Whoisblogspot.com
102 http://casual-effects.blogspot.com/2013/09/the-graphics-codex-web-edition.html Whoisblogspot.com
103 http://casual-effects.blogspot.com/2014/05/a-computer-science-book-reading-list.html Whoisblogspot.com
104 http://casual-effects.blogspot.com/2015/08/how-to-create-graphics-research-paper.html Whoisblogspot.com
105 http://casual-effects.blogspot.com/2016/06/an-hour-of-code-in-3rd-grade.html Whoisblogspot.com
106 http://casual-effects.blogspot.com/2016/02/the-joy-of-animation-undergraduate-2d.html Whoisblogspot.com
107 http://casual-effects.blogspot.com/2014/01/an-introduction-to-javascript-for.html Whoisblogspot.com
108 http://casual-effects.blogspot.com/2013/12/javascript-desiderata.html Whoisblogspot.com
109 http://casual-effects.blogspot.com/2013/04/polymorphic-vector-operations-for.html Whoisblogspot.com
110 http://casual-effects.blogspot.com/2013/04/a-really-smart-enum-in-c.html Whoisblogspot.com