OCTO-IDE.COM KEYWORD DENSITY CHECKER

Total words: 1441 | 2-word phrases: 383 | 3-word phrases: 399 | 4-word phrases: 400

PAGE INFO

Title Try to keep the title under 60 characters (4 characters)
Octo
Description Try to keep the meta description between 50 - 160 characters (0 characters)
Keywords Meta keywords are not recommended anymore (0 characters)
H1 H1 tag on the page (13 characters)
Audio Pattern

ONE WORD PHRASES 259 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1a93.47%
2and83.09%
3cyclesframe83.09%
4on72.70%
5save72.70%
6the72.70%
7vip62.32%
8to62.32%
9162.32%
10input62.32%

TWO WORD PHRASES 383 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1e a61.57%
2touch input30.78%
3on the30.78%
4on a20.52%
5keyboard configuration20.52%
6click on20.52%
7choose a20.52%
8standalone html20.52%
9foreground 220.52%
10and the20.52%
11the octo20.52%
12vip schip20.52%
13instead of20.52%
14keyboard key20.52%
15foreground 120.52%
16seg16 fill20.52%
17fill gamepad20.52%
18gamepad vip20.52%
19none swipe20.52%
20load and20.52%

THREE WORD PHRASES 399 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1seg16 fill gamepad20.50%
2fill gamepad vip20.50%
3seg16 seg16 fill20.50%
4swipe seg16 seg1620.50%
5none swipe seg1620.50%
6gamepad vip keypad20.50%
7vxvy vxvy and10.25%
8address determines the10.25%
9determines the offset10.25%
10the offset register10.25%
11offset register of10.25%
12register of jump010.25%
13instead of v010.25%
14clear vf after10.25%
15vf after vxvy10.25%
16after vxvy vxvy10.25%
17at screen edges10.25%
18vxvy and vxvy10.25%
19clip sprites at10.25%
20sprites at screen10.25%
21screen edges instead10.25%
22edges instead of10.25%
23instead of wrapping10.25%
24local keyboard mapping10.25%
25embed local keyboard10.25%
26vblank after drawing10.25%
27after drawing sprites10.25%
28maximum rom size10.25%
29target address determines10.25%
30export your program10.25%

FOUR WORD PHRASES 400 Words

# Keyword H1 Title Des Volume Position Suggest Frequency Density
1none swipe seg16 seg1620.50%
2swipe seg16 seg16 fill20.50%
3seg16 seg16 fill gamepad20.50%
4seg16 fill gamepad vip20.50%
5fill gamepad vip keypad20.50%
6label image or enter10.25%
74 high bits of10.25%
8place and ignore vy10.25%
9embed local keyboard mapping10.25%
10load and store operations10.25%
11and store operations leave10.25%
12store operations leave i10.25%
13operations leave i unchanged10.25%
14target address determines the10.25%
15high bits of target10.25%
16bits of target address10.25%
17of target address determines10.25%
18vx in place and10.25%
19address determines the offset10.25%
20determines the offset register10.25%
21the offset register of10.25%
22offset register of jump010.25%
23in place and ignore10.25%
24andmodify vx in place10.25%
25vf after vxvy vxvy10.25%
26lcd hot dog gray10.25%
27to create a new10.25%
28key to create a10.25%
29keyboard key to create10.25%
30any keyboard key to10.25%
31press any keyboard key10.25%
32then press any keyboard10.25%
33and then press any10.25%
34octo classicâ„¢ lcd hot10.25%
35classicâ„¢ lcd hot dog10.25%
36hot dog gray cga10.25%
37schip dream eti fishnchips10.25%
38dog gray cga 010.25%
39gray cga 0 cga10.25%
40image or enter text10.25%

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