1 | microcredential game developer program | | | | | | | 5 | 0.37% |
2 | aims to develop game | | | | | | | 5 | 0.37% |
3 | to develop game developer | | | | | | | 5 | 0.37% |
4 | the game developer microcredential | | | | | | | 4 | 0.30% |
5 | develop game developer talent | | | | | | | 3 | 0.22% |
6 | game developer talent in | | | | | | | 3 | 0.22% |
7 | best games and 1 | | | | | | | 2 | 0.15% |
8 | the ice institute is | | | | | | | 2 | 0.15% |
9 | the development of game | | | | | | | 2 | 0.15% |
10 | 12 capstone project groups | | | | | | | 2 | 0.15% |
11 | capstone project is a | | | | | | | 2 | 0.15% |
12 | study of kampus merdeka | | | | | | | 2 | 0.15% |
13 | the era of the | | | | | | | 2 | 0.15% |
14 | is an opportunity to | | | | | | | 2 | 0.15% |
15 | capstone project in the | | | | | | | 2 | 0.15% |
16 | independent study of kampus | | | | | | | 2 | 0.15% |
17 | game developer program – | | | | | | | 2 | 0.15% |
18 | games and 1 most | | | | | | | 2 | 0.15% |
19 | developer program – batch | | | | | | | 2 | 0.15% |
20 | era of the industrial | | | | | | | 2 | 0.15% |
21 | culture research and technology | | | | | | | 2 | 0.15% |
22 | of microcredential game developer | | | | | | | 2 | 0.15% |
23 | game developer microcredential program | | | | | | | 2 | 0.15% |
24 | during the study period | | | | | | | 2 | 0.15% |
25 | stream during the study | | | | | | | 2 | 0.15% |
26 | program pmgd is a | | | | | | | 2 | 0.15% |
27 | stream game designer aims | | | | | | | 1 | 0.07% |
28 | programmer aims to develop | | | | | | | 1 | 0.07% |
29 | games as well as | | | | | | | 1 | 0.07% |
30 | as well as managing | | | | | | | 1 | 0.07% |
31 | game programmer aims to | | | | | | | 1 | 0.07% |
32 | well as managing the | | | | | | | 1 | 0.07% |
33 | as managing the game | | | | | | | 1 | 0.07% |
34 | game including story concepts | | | | | | | 1 | 0.07% |
35 | game designer aims to | | | | | | | 1 | 0.07% |
36 | designer aims to develop | | | | | | | 1 | 0.07% |
37 | the flow of a | | | | | | | 1 | 0.07% |
38 | flow of a game | | | | | | | 1 | 0.07% |
39 | stream game programmer aims | | | | | | | 1 | 0.07% |
40 | arrangement and interface design | | | | | | | 1 | 0.07% |